embedded-software
reusable software modules for embedded systems
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#include "stdint.h"
Go to the source code of this file.
Data Structures | |
struct | laser_tag_status_t |
Enumerations | |
enum | laser_tag_status { GAME_NOT_STARTED, GAME_ON_ALIVE, GAME_ON_RESPAWN, GAME_ON_DEAD, GAME_OVER } |
Functions | |
void | LaserTag_Init (void) |
void | LaserTag_Fire (void) |
void | LaserTag_RegisterStatusCallback (void(*callback)(const laser_tag_status_t *)) |
enum laser_tag_status |
void LaserTag_Fire | ( | void | ) |
void LaserTag_Init | ( | void | ) |
void LaserTag_RegisterStatusCallback | ( | void(*)(const laser_tag_status_t *) | callback | ) |