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embedded-software
reusable software modules for embedded systems
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| Building info structure | |
| Char Object | |
| Game structure | |
| Spi settings structure | |
| Linkable Char Object | |
| Game structure | |
| Player info structure to hold player settings | |
| Spi module structure | |
| Spi settings structure | |
| Spi transaction structure | |
| System module structure | |
| Version union | |