embedded-software
reusable software modules for embedded systems
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Functions | |
void | Game_DrawBuilding (building_t building) |
Function to draw buildings with doors. More... | |
enum check_collision | Game_CollisionDown (building_t building, char_object_t player) |
Detects collision during downward movement. More... | |
enum check_collision | Game_CollisionUp (building_t building, char_object_t player) |
Detects collision during upward movement. More... | |
enum check_collision | Game_CollisionLeft (building_t building, char_object_t player) |
Detects collision during leftward movement. More... | |
enum check_collision | Game_CollisionRight (building_t building, char_object_t player) |
Detects collision during rightward movement. More... | |