Here is a list of all struct and union fields with links to the structures/unions they belong to:
- c -
- c
: char_object_t
, linked_char_object_t
, muh_game_t
- callback
: accelerometer_data
, adc_channel
- Callback
: buffer_t
- callback
: game_t
, i2c_transaction
, spi_transaction
, subsystem_t
- ce
: nrf24_radio_t
- channel
: adc_channel
, i2c_settings_t
, i2c_transaction
, nrfnet_s
, spi_settings_t
, spi_transaction
- char7bit
: hal_spi_settings_t
- child
: nrfnet_msg_t
- child_status
: nrfnet_s
- child_time
: nrfnet_s
- color
: player_info_t
, triangle
- control_handler
: nrfnet_s
- crap_bit
: crap_t
- cs_active_low
: hal_spi_settings_t
- cs_control
: spi_transaction
- csn
: nrf24_radio_t
- current_child
: nrfnet_s
- currentTransaction_ptr
: i2c
, spi